Flutter developer
1 openOne codebase, two stores, identical design — the reason a founder can launch on both platforms for one budget. You keep that promise true.
5 products, each grown from client work.
Licensed, hosted and supported by the team that wrote them.
We take a small number of final-year students each year onto work that actually ships, with the certificate and paperwork your college needs handled at the end. The questions are different, so the application is too.
One codebase, two stores, identical design — the reason a founder can launch on both platforms for one budget. You keep that promise true.
Product work on Residieons, Accountieons and Shipieons, plus the occasional client CRM. Ledgers, permissions and the parts that have to be correct rat...
Read a brief properly, work out whether it is a project we should want, and write the reply yourself. Most bids we lose were answered too fast and sai...
Native Android for field users — property agents on site, mill staff on the floor, room bookings from a corridor. Two bars of signal is the design con...
Write the articles we are known for — what a CRM actually costs, why a catalogue dies on a 3G phone. Specific, useful, and written for an owner making...
Softieons is looking for a digital marketer including all the skills of analyzing metrics, identifying trends, website traffic, SEO,SEM,SMM for the co...
Design for a buyer standing in a market with one hand free, an accountant at month end, and a site engineer in sunlight. Not for a dribbble shot.
Dense, data-heavy screens — dashboards, inventory grids, booking desks — where a slow table is the whole user experience.
Local SEO, catalogue indexing and campaigns judged on enquiries rather than impressions — for our own products and for client sites.
Product front-ends for our own software and client builds — interfaces people use all day, not marketing pages.
Services, integrations and real-time pieces — the parts that have to keep working while nobody is watching them.
The person who turns a design into the real thing, pixel for pixel, and keeps it that way on a mid-range Android phone with a weak signal.
Logos, brochures, social and campaign work for our own products and for clients across the trades we build in. Print that survives a press, and social...
End-to-end ownership on smaller products — schema through screen — where one person carrying the whole picture is faster than three handovers.
Hiring, onboarding and the daily running of the studio — the job that decides whether a good engineer’s first week is reassuring or chaotic.
We don't set take-home assignments that look suspiciously like client deliverables. If we ask you to code, it's an hour, it's paid, and it's throwaway.
CV plus a paragraph on something you built and would change. We read the paragraph first.
Thirty minutes with the lead on your track. Technical, but a conversation rather than a quiz.
A small throwaway task in your own tools, in your own time. We pay for the hour whatever happens next.
Salary, review cycle and what the first ninety days look like, in writing before you decide.
Photo slots are ready — send four from the office and this section stops being an outline.
It is a long form, and that is deliberate. Answer it once and we have everything we need — no back and forth asking what you earn now or when you could start. We read every one and reply within a week either way.
Rather email? hr@softieons.com
Hello. Tell us what you are trying to build, or what is going wrong with what you have. A person reads these — not a bot.