An app is only half a project. We build both halves.
The screens are what your customer sees. The admin panel, the APIs, the notification logic and the store listing are what decides whether it survives month three. We have shipped native Android since 2011 and Flutter since it was worth trusting.
NATIVE ANDROID·KOTLIN·JAVA·FLUTTER·DART·REACT NATIVE·IOS·ADMIN PANEL INCLUDED·PUSH NOTIFICATIONS·PLAY STORE SUBMISSION·
01 — WHAT WE BUILD
Four kinds of app, four different risks.
A marketplace lives or dies on supply. A field app lives or dies offline. Knowing which risk you are taking changes what we build first.
01
Customer app
Ordering, booking, tracking — the thing your customer opens weekly.
Catalogue, cart or booking flow, account, notifications. Usually paired with the website so both share one product list and one order history.
▸Login by OTP, because passwords get abandoned
▸Payments and order history
▸Push notifications people do not mute
▸Shares data with your site and CRM
02
Marketplace app
Two sides, two apps’ worth of work, one economy.
Buyers and sellers, agents and customers. The hard part is never the screens — it is moderation, trust and making the empty side of the market look alive on day one.
▸Separate flows for each side
▸Listing moderation and admin tools
▸Ratings, disputes and support paths
▸Commission or subscription logic
03
Field & sales app
Works in a basement with no signal, syncs when it finds one.
For staff on the road: site visits, orders, attendance, collections, photos from location. Offline-first, because the network fails exactly where the work happens.
▸Offline capture with background sync
▸GPS and photo evidence per visit
▸Manager dashboard on the web
▸Works on the cheap phones staff carry
04
Companion to your system
Your CRM or ERP, in a pocket, for the three screens that matter.
When software already runs your business and people need part of it on mobile — approvals, live inventory, today’s tasks. We resist porting the whole thing.
▸Connects to your existing APIs
▸Only the screens with a mobile reason
▸Role-based access preserved
▸Same login as the desktop system
02 — APPS WE HAVE SHIPPED
Property, fabric, meeting rooms.
Real Android and Flutter builds with real back offices behind them. Screenshots go in the frames — the words are what the app had to solve.
NATIVE ANDROID + WEB PORTAL · REAL ESTATE
Phone Pe Property
THE PROBLEM
A listings business promising agents free listings forever, with over a million buyers visiting each month — and no way for an agent to post from the field.
WHAT WE BUILT
Native Android app for agents and owners to list a property from the site itself: photos from the camera, location, price, and the listing live in minutes. The Laravel portal behind it handles moderation, buyer search and the agent community.
WHAT CHANGED
Listings get created where the property is, not back at a desk that evening.
JavaXMLNative AndroidLaravel
03 — NATIVE OR FLUTTER
One codebase is cheaper. Sometimes it is wrong.
We write both, so we have no reason to push you either way. This is the actual conversation we have on the first call.
JAVA / KOTLIN / SWIFT
Native
Written per platform, against the platform’s own tools. Where we started in 2011 and still the right answer for hardware-heavy work.
✓Full access to camera, sensors, background location
✓Best performance on cheap Android phones
✓Offline storage that behaves predictably
✓New OS features available immediately
ONE CODEBASE, BOTH STORES
Flutter
One Dart codebase compiled to Android and iOS. Roughly one and a half native builds in cost, instead of two.
✓Android and iOS launch together
✓Identical design on both platforms
✓One team, one bug fix, both stores
✓Fast to iterate after launch
04 — INCLUDED IN EVERY APP
The back office is not phase two.
01
Admin panel
A web back office to moderate, price, refund and answer — built with the app, not after it.
02
APIs and data model
Designed once, so the website, the app and any future partner read the same source of truth.
03
OTP login
Phone-number sign-in with OTP, because Indian users abandon password forms.
04
Push notifications
Segmented, not blasted — with the logic for who gets what, and a mute path that keeps you off uninstall lists.
05
Analytics and crash reporting
Funnels and crash reports wired before submission, so week one produces evidence instead of opinions.
06
Store submission
Listings, screenshots, privacy policy, data-safety forms and review replies, in your accounts.
07
Device testing
Tested on real mid-range Android hardware and slow networks, not only on a simulator.
08
Update path
Versioning and forced-update handling, so an old build cannot break your API later.
09
Handover pack
Source code, signing keys, store credentials and documentation — in your name, in writing.
05 — WHAT IT COSTS
Ranges, honestly.
App budgets get quoted dishonestly all the time — a low number, then a change-request invoice every fortnight. These are the bands our app projects actually land in, admin panel included.
Every number is a starting range, not a quote. What it actually costs comes back in writing
after one call — with the scope it is attached to.
06 — HOW IT RUNS
Build, review, submit.
01
WEEK 0
Scope the screens
We list every screen and every user role, then cut the list. What is left is the version that can actually launch.
02
WEEK 1
Design the flow
Key screens in your brand, and the data model agreed at the same time so nothing is drawn twice.
03
EVERY 2 WEEKS
Build in sprints
An installable build on your phone every second week — you use it, we watch what confuses you, that goes into the next sprint.
04
BEFORE SUBMIT
Test on real devices
Mid-range Android hardware, slow networks, interrupted payments. Store assets and policies prepared alongside.
05
SUBMISSION
Publish
We submit in your accounts and handle review questions until it is live on both stores.
06
AFTER LAUNCH
Watch and patch
Crash reports and funnels reviewed weekly at first, then a monthly release rhythm if you retain us.
07 — QUESTIONS
About apps specifically.
A focused app with an admin panel is six to ten weeks. Marketplaces with two user types, payments and notifications run twelve to sixteen. We ship a clickable build every second week, so you are never waiting in the dark.
In India, Android first is usually right — that is where your users are, and it costs less to prove the idea. If your customers are overseas or premium, iOS matters from day one, and then Flutter is often the cheaper way to have both.
We do, in your developer accounts. Listing copy, screenshots, privacy policy, data-safety declarations and review responses are handled — Play and App Store rejections are our problem to solve, not yours to interpret.
Yes, and so are the APIs. An app with no back office is unusable within a month — someone has to approve a listing, change a price, or answer a complaint. It is part of the build, not an add-on quote.
Yes: source in your repository, signing keys and store credentials in your name, documented at handover. You can take the project to another team without asking us for anything.
Crash reporting is wired in before we submit. We watch the first weeks closely and fix launch-window crashes as part of the project, not as billable support.
Often, if the code is reachable. We audit it, tell you honestly whether it is maintainable, and quote either the takeover or the rewrite — including when the rewrite is the smaller number for you.
What is the single screen a user opens it for? Answer that and we can scope the rest. You get a feature list, a platform recommendation, a timeline and a price.
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